Beat Bot is a game created during the KSU 48 hour Game Jam of 2016. Of which we won 1st place for In-Jam Favorite, and won Best Fall Game in Jam. Team members include: James Como, AJ Giertych, Cody McCormick, Andrew Romans, and Aaron Ware. The game was made completely in Unity, and all assets were created ourselves. Beat Bot is a bullet hell game that focuses on collecting Beat Bits to give you shielding and dash abilities to beat the multiple themed bosses found within the game.
With winning Best Fall Game, we were honored with a spot on the floor this year at Siege Con 2016 to showcase our game. With this information, we decided to continue to move forward with the game, and we are very excited for the changes to come. Until then, you are more than welcome to download a playable version of the Jam Version Here