The old MK2 "Pineapple" Grenade was one of the first projects I worked on in 3DS max. Learning the workflow of Modeling and Texturing my own 3D models. The model was made and textured by myself, but not original work. I followed the free tutorial done by Tim Bergholz, owner of Chamfer Zone, on YouTube. It was a great introduction to the program and learned a lot about 3DS Max's UI and Modeling process. Substance Painter was the software used for texturing the model.